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This is a free 20-turn-version of Battle of Leyte Island 1944, a turn based strategy game set on the island of Leyte in Philippines on the Pacific theater during the Second World War.
When withdrawing from Philippines in 1942 General Douglas MacArthur made a promise: The US would be back! In Octobor 1944 American forces made a bold amphibious landing on the island of Leyte, surprising the Japanese defenders who were expecting a safe landing on one of the southernmost islands. The surprising timing (before Monsoon season) and location (Leyte is located in the middle of Philippines) guaranteed U.S. forces easy first weeks. However, Japanese HQ made the decision to settle the fate of Philippines on the Leyte and started transporting in all the reinforcements they could spare from the nearby islands. The combat on Leyte eventually escalated into massive battle requiring U.S. to commit all their reserves to stay true to their promise.
+ Historical accuracy: Campaign mirrors the historical setup.
+ Thanks to in-built variation and the game’s smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, choose icon set for units (NATO or REAL) and cities (Round, Shield, or Square), decide what is drawn on the map, change font and hexagon sizes.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.
In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
Full game is available from the store.
Conflict-Series has offered highly rated Android-only strategy games since 2011. The campaigns are based on the time-tested gaming elements TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I also want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any indie developer could dream of. if you have feedback about the Conflict-Series please use email, this way we can have a constructive back and forth conversion without all the limits of the store’s comment system. In addition, because I have huge number of projects on multiple stores, it’s just not very sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if somebody has posted a question somewhere — just send me an email and I will answer to it as soon as I’m online. Thanks for understanding!
+ Setting: Selected Unit Size
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen)
+ Minimap: tap focuses on selected area, separate ‘map’ button on upper-left corner to access full screen map
+ Stats: Added number of encircled units (X5)
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn Road marker [##] on/off
+ Setting: Turn City marker [CC] on/off
Android 4.0.3+ Android 4.0.3+